The Last of Us 2 remastered The Last of Us

How Profitable was The Last of Us? — Statistics, Revenue, and More

The Last of Us franchise, developed by Naughty Dog, is one of history’s most iconic and celebrated gaming series. The franchise has profoundly impacted players worldwide with its gripping story, immersive gameplay, and emotional depth. 

This article delves into the revenue and statistics underlying the franchise’s unparalleled success.

Since its initial release, The Last of Us has sold over 17 million copies worldwide.

The success of The Last of Us franchise is undeniable, with its sales figures serving as a testament to its widespread popularity. 

This remarkable achievement solidified its place as one of the best-selling games in history and demonstrated its enduring appeal and lasting impact on the gaming community.

Within the first week of its release, the game sold over 1.3 million units.

The Last of Us’ commercial success was evident right from the start. The sales figures continued to climb as word spread about its compelling narrative and emotional storytelling. 

The Last of Us

Within three weeks of its release, The Last of Us had sold an impressive 3.4 million copies, cementing its position as one of the fastest-selling games in 2013. The release of The Last of Us Part II, the highly anticipated sequel, was met with similar fanfare. 

In its release weekend, the game achieved astonishing sales of over 4 million copies, surpassing the sales figures of well-known PlayStation exclusives like God of War and Marvel’s Spider-Man in comparable timeframes. 

This achievement not only solidified The Last of Us Part II as one of the fastest-selling PlayStation exclusives but also highlighted its immense appeal to players across the globe.

Comparing the sales figures of The Last of Us with other acclaimed PlayStation exclusives further underscores its dominance in the gaming market.

The franchise’s ability to surpass the sales of established titles showcases the enduring popularity of The Last of Us and the strong connection it has forged with its audience.

The Last of Us 2

The Last of Us franchise’s commercial success has been a financial triumph and a testament to the power of storytelling in video games. 

The emotionally charged narrative and well-crafted characters have resonated with players worldwide, making The Last of Us one of history’s most beloved and acclaimed gaming franchises.

The Last of Us Remastered generated 1.58 million hours of gameplay.

The Last of Us franchise has cultivated a dedicated community of players who invest considerable time exploring its post-apocalyptic world. 

The Last of Us Remastered, a visually-enhanced version of the original game, has witnessed an astounding 1.58 million hours of gameplay since its release. 

This massive amount of playtime was generated by 33,084 players across 927,910 gaming sessions, with each player spending an average of 1 hour and 43 minutes per play session.

The Last of Us 2 remastered

The Last of Us Remastered’s playtime data reveals the game’s immense replayability and lasting appeal. Despite being a remastered version, it draws players years after its release. 

The emotionally charged storyline and immersive gameplay mechanics have kept players engrossed, encouraging them to revisit the game multiple times.

Players have collectively spent 728,909 hours in the game.

The Last of Us Part II, too, has successfully captivated the gaming community. Players have collectively spent 728,909 hours in the game, delving into its rich and emotionally complex world. 

This impressive playtime was generated by 17,368 players across 406,227 sessions, with each player spending an average of 1 hour and 48 minutes per play session.

Compared to the performance of The Last of Us Remastered, the numbers for The Last of Us Part II are commendable, considering that the game has only been out for two years at the time of writing. 

The Last of Us gameplay

The fact that the game continues to engage players and maintain active playtime is a testament to its quality and the dedication of its fanbase.

Analyzing the dedication of the community through playtime data not only reflects the franchise’s enduring appeal and emphasizes its ability to create immersive and captivating gameplay experiences. 

The Last of Us franchise has fostered a committed community that continues to invest its time and passion into the games, solidifying its position as a beloved and cherished gaming series.

The franchise was given over 80 prestigious awards.

The Last of Us franchise has received widespread acclaim for its masterful storytelling, well-developed characters, and emotionally charged narrative. This critical acclaim is reflected in the over 80 prestigious awards earned by the franchise across both games.

At the British Academy Awards, The Last of Us franchise secured seven awards, further solidifying its position as a cultural phenomenon. 

The Last of Us 2 at the Game Awards

The franchise also earned 11 awards at the D.I.C.E. Awards and 12 at the Game Audio Network Guild Awards, underscoring its impact on the gaming industry’s narrative and audio design.

The Last of Us Part II continued the franchise’s winning streak, earning eight awards at The Game Awards 2020, including the highly coveted “Game of the Year” award. 

The game also received two awards at the Game Critics Awards 2018 [1], recognizing its storytelling and gameplay mechanics. excellence

Furthermore, The Last of Us and The Last of Us Part II have consistently been lauded at The Golden Joystick Awards, receiving ten awards in various years.

The franchise’s success at multiple award ceremonies is a testament to the quality of its storytelling, character development, and overall game design.

The Last of Us 2 at wins Game of the Year

The awards earned by The Last of Us franchise highlight its impact on the gaming industry and its ability to deliver emotionally resonant experiences. 

The game’s storytelling, writing, and design achievements have earned the franchise a place in gaming history as one of the most acclaimed and celebrated series ever.

The Last of Us Part II reached a peak viewer count of 507,556 on Twitch.

Twitch, the leading live streaming platform, has been a thriving hub for The Last of Us franchise, allowing players to share their gaming experiences and engage with the broader gaming community. 

In particular, the Last of Us Part II reached a peak viewer count of 507,556 on Twitch, a remarkable feat for a single-player story-driven game.

The high viewer counts for The Last of Us Part II is a testament to the game’s widespread appeal and its release’s excitement. As fans eagerly anticipated the sequel, they flocked to Twitch to witness the game’s emotional journey unfold in real time. 

streaming The Last of Us gameplay

It heightened anticipation and contributed to a significant increase in viewership, highlighting the impact of effective marketing and fan engagement in driving Twitch viewership.

The game has an average peak viewer count of 34,888, distributed over 154 channels.

The popularity of The Last of Us Part II on Twitch continued even after its release, with an average peak viewer count of 34,888 distributed over 154 channels. 

While it is typical for a game’s Twitch popularity to dip after some time, The Last of Us Part II has maintained steady viewership, indicating its lasting impact on the streaming community.

Comparing the Twitch statistics of The Last of Us with its sequel sheds light on the evolving interests of the gaming community. 

The peak viewer counts for The Last of Us Part II was achieved a few days before its release, showcasing the enthusiasm surrounding the game’s launch. 

In contrast, The Last of Us achieved its peak viewer count of 123,311 on Twitch in 2020.

The staggered peaks in viewership illustrate the excitement surrounding the franchise’s releases and the enduring interest in its gameplay experiences.

Twitch Streamer

Moreover, analyzing language diversity and regional preferences in streaming The Last of Us franchise offers insights into its global appeal. 

Most channels broadcast the games in English, with Spanish and Portuguese being the most prevalent languages. This language diversity reflects the game’s worldwide fan base and ability to resonate with players from different cultures and backgrounds.

Conclusion

The Last of Us franchise’s incredible success in sales and revenue, with over 17 million copies sold and record-breaking releases, cements its place as one of the most beloved gaming series ever. Its masterful storytelling, engaging gameplay, and the dedication of its passionate community have propelled it to receive over 80 prestigious awards.

With its upcoming sequel and the lasting legacy of its emotionally charged narrative, The Last of Us franchise is set to remain a force in the gaming industry for years to come. Players and fans alike can look forward to exploring more of its post-apocalyptic world and continuing the unforgettable journey of survival, hope, and humanity. 

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Mathew has nursed a love of video games since childhood. Now, as an adult, he enjoys playing challenging games as much as he enjoys relating with other gamers. Matthew created Hypernia to give gamers like himself accurate and reliable information about games, servers, communication protocols, and much more.

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