Naughty Dog and Iron Galaxy have joined forces to release a substantial update for The Last of Us Part I on PC, delivering an optimized gaming experience for Valve’s handheld device, the Steam Deck.
In addition to Steam Deck compatibility, the update significantly improves the game’s overall PC performance.
Under version 1.1.0, this update ensures that The Last of Us Part I is officially verified for the Steam Deck, guaranteeing an optimized and seamless gaming experience on Valve’s popular handheld console.
Fine-tuning the game has rectified various issues that plagued earlier versions. Players will benefit from enhanced stability, as crashing problems have been successfully addressed. The update also resolves lingering HUD issues that previously hindered the game’s immersion.
One of the critical issues that hindered gameplay, which prevented players from effectively pushing objects, has been skillfully resolved. With this fix, gamers can now seamlessly interact with the environment and overcome obstacles without hindrance.
Turning the spotlight to the PC version, Naughty Dog and Iron Galaxy have dedicated their efforts to enhancing the game’s CPU and GPU performance, paving the way for smoother gameplay.
The update significantly improves texture and environment loading, creating a more visually immersive experience. Numerous crashes that previously plagued the game have been eradicated, ensuring a stable and enjoyable gaming experience.
The Last of Us Part I arrived on PC earlier this year but was criticized for its subpar performance. Since then, the development teams have diligently worked on multiple updates to address the concerns and optimize the PC version.
In contrast, the PlayStation 5 version, released in September 2022, was met with critical acclaim.
The comprehensive patch notes for The Last of Us Part I’s 1.1.0 update are as follows:
- Optimization efforts to boost global CPU and GPU performance throughout the game
- Overall improvements to texture and environment loading for enhanced visual fidelity
- Reduced shader compilation times for smoother gameplay
- Resolution of crashes occurring after modifying custom controller settings
- Fix for crashes experienced in Photo Mode while saving 4K images
- Elimination of crashes when playing on Ultra graphics preset with DLSS enabled
- Resolution of crashes triggered by high DPI mouse usage
- Fix for crashes encountered when entering the Options > Graphics menu
- Multiple crash fixes affecting players with Intel GPUs
- Restoration of aim and shoot functionality immediately after exiting menus
- Rectification of the Flashlight tutorial, ensuring it disappears when ignored
- Elimination of the issue causing the player to throw an equipped item upon exiting Photo Mode
- Removal of instances where players could see beyond the game world in specific locations
- Addressing screen tearing issues that persisted with V-Sync enabled
- Resolution of audio problems occurring when using USB audio devices alongside Spatial Audio Plug-Ins
- Support for players utilizing third-party audio drivers
- Fix for the issue where changing graphics presets in-game did not save properly
- Prevention of Speedrun timer rollbacks after crashes or quitting to the desktop
- Allowance for navigation of scrollable menu descriptions using the mouse scroll wheel
- Updated QTE button UI to display accurately when using Xbox controllers
- Correction of the in-game, menu, and text-to-speech translation errors
- Improved accuracy of GPU Performance HUD and CPU Performance HUD [1]
- Rectification of Aiming Mirror settings not affecting motion sensor aiming
- Fix for settings not resetting to defaults when drop-down menus were still open
- Prevention of scrolling in Photo Mode affecting the in-game camera
- Fix for the game resetting a user's Monitor setting upon launch
- Correct display of shader loading progress
- Restoration of LED functionality on Corsair and Logitech devices during game startup
- Device-specific display settings are now saved individually, not shared through cloud saves
- Resolution of crashes during the sniper fight in The Suburbs
- Fix for Sam appearing wet in a dry area during a cinematic in The Suburbs
- Introduction of a new Very Low graphics preset in the Options > Graphics menu
- Addition of a new AI Quality setting in the Options > Graphics menu
- Inclusion of a new Dynamic Lights Quality setting in the Options > Graphics menu
Additionally, this update addresses AMD hardware-related issues, Epic Games Store crashes, and specific Steam Deck improvements. The Last of Us Part I now offers an optimal gaming experience across different platforms, fulfilling the expectations of fans eagerly awaiting these enhancements.
With the release of this major update, The Last of Us Part I has taken a significant step toward delivering an exceptional gaming experience, ensuring players can fully immerse themselves in the gripping world of this post-apocalyptic masterpiece.