Grim Dawn is an action role-playing game set in the Victorian era. The game was released in 2016 and since then, players have been wondering where Smuggler’s Pass is located.
In this post, we’ll share where the hidden area of this item might be.
Where is the Smuggler's Pass?
Smuggler’s Pass is an underground area in Act 2. It is connected to the Barren Highlands and Deadman’s Gulch via a Riftgate. Below are the creatures you might encounter when you go to the area.

- Reanimator
- Walking Dead
- Wretcher
- Fury
- Cold One
- Burning Dead
- Plague Walker
- Rotting Soldier
- Rotting Emberguard
- Fleshwarped Butcher
- Fleshwarped Thrasher
- Fleshwarped Troll
- Mistborn Elder
- Mistborn Hunter
- Mistborn Shaman
- Mistborn Warrior
- Mistborn Brute
- Stonewart Troll
- Stonewart Rager
- Stonewart Behemoth
Where is the Deadman's Gulch?
Deadman’s Gulch is a relatively small Act 3 area. It has a Riftgate and connects to the Mountain Deeps and Smuggler’s Pass. Aetherfire can be found in a gully to the east.
A trail branches off halfway down the gully to a small side area with several Manticores. It comes to an end at a mine [1] entrance that leads to The Immolation, which is unlocked during the Legion Retribution Act 4 side-quest.

What is a Riftgate?
Riftgates are void-like entities that are frequently found in various locations to serve as checkpoints. Travel between Riftgates is now possible. They serve the same purpose as waypoints in the Diablo series or portals in Titan Quest.
But before you use a Riftgate, you must activate it by approaching it. When activated, it changes from green to purple and is ready for use.
Without dying or using a Riftgate, there is no way to return to any town. The ability to build your own Riftgates is available from the beginning of the game, without the need to complete any quests first.