prevent infection 7 Days to Die

7 Days to Die Infection — How to Treat and Avoid

There are a lot of things that can threaten your survival in the zombie-infested world of 7 Days to Die, but one of the most dangerous is becoming infected yourself. 

Once you’re infected, you only have seven days before you turn into a zombie and become one of the enemies. So, how do you avoid getting infected in the first place? Here are some tips.

How Do You Cure an Infection on 7 Days to Die?

If you are hit by a Zombie or a hostile Animal, you may become infected. It progresses through four phases and will kill the infected player if it reaches the fourth stage. 

Being attacked by zombies when infected will raise the infection level [1]. The lower a player’s health, the more likely a zombie attack may impose a debuff-like Infection. It can be treated with Antibiotics, Herbal Antibiotics, or Honey. 

roaming hordes

A cured infection causes less Stamina loss and gradually reduces the infection size by an amount determined by the potency of the treatment employed. 

Antibiotics reduce infection by 25%, herbal antibiotics reduce infection by 10%, and honey reduces infection by 5%. At lower levels of infection, we recommend using the least potent drug available as a cure. Vitamins prevent new infections for the period of their activity, but they do not cure or treat existing infections.

How to Prevent Being Infected?

The greatest way to prevent infection is to avoid being hit. While Vitamins cannot heal current infections, they can prevent new infections in uninfected players while their buff is active. 

When a character takes a Critical Hit, there’s a chance of infection. Critical Hits become more common as a character’s health drops or if the character is stunned. Pain relievers both prevent and restore health.

prevent infection

By investing one point in The Brawler perk, you will be able to prevent enemies from infecting anyone. Punching an enemy in the head with bare fists will cause a debuff that stops them from inflicting infection with melee assaults. 

This protects players other than the one who punched the opponent. Range attacks, such as vomit from an infected police officer, might still pose the risk of infection.

Mathew has nursed a love of video games since childhood. Now, as an adult, he enjoys playing challenging games as much as he enjoys relating with other gamers. Matthew created Hypernia to give gamers like himself accurate and reliable information about games, servers, communication protocols, and much more.

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